![]() I recommend using the boost in short bursts, because it will only drain as much of the boost as you use. As soon as you know you are screwed, or just do not feel comfortable, boost out of the situation and try to take as many guys along the way as possible. Sounds like a pretty good way to escape dangerous situations. Also, every person you run into along the way dies. When you use your boost, you are completely invincible. This may sound weird, how could your number one weapon be your boost? That’s not even a weapon. Phobos only shoots a few bonus shots that barely spread, but his simple cannon is way more powerful and shoots much longer distances. Nemesis shoots off a ton of homing missiles in all directions, as well as his standard shot. It is important that you know that there are more differences that just the stats between these ships. Phobos has great style for advanced players, though. ![]() It is easier to pick up Nemesis and be successful quickly than it is with Phobos. ![]() In the picture above, the ships essentially go from easiest to hardest from left to right. I respect this approach and I do agree to it to some extent however, I do think that there are defined benefits to each of these ships, so I recommend a plan of going from easiest to hardest. Because of this, most guides will recommend that you just play around with the ships and pick the one you like the most. I have no reason to believe that there is the perfect ship for everybody, a lot of it depends on your style. First off, this is a very opinionated topic.
0 Comments
Leave a Reply. |